games
Josh Ghent (opens on the publisher’s site)
joshghent.com
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The death of thinking, games of telephone and magical parrots.
Josh Müller (opens on the publisher’s site)
joshmuller.ca
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_But, what games??_
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Today I watched a video from Derek Muller (great name 😎👍🏽) called The Most Important Algorithm Of All Time . The video discusses a game-changing piece of mathematical and scientific wisdom that, had it been known to the scientific community in 1958, could have prevented the nuclear proliferation of the ’60s, ’70s, and ’80s, and would have likely ended the Cold War 30 years ear
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Counterintuitive, but game-changing. For whatever reason, the cards often fall in such a way that the deficiencies or excesses presented in one problem end up fitting like a perfect puzzle piece into corresponding respective excesses or deficiencies of a different problem. That’s a central concept within regenerative agriculture paradigms like permaculture : one system’s detrimental an
Josh Sherman (opens on the publisher’s site)
joshtronic.com
Why this topic matches
- heuristic “games” via Published content Source page (opens on the publisher’s site)
- heuristic “games” via Published content Source page (opens on the publisher’s site)
- heuristic “games” via Published content Source page (opens on the publisher’s site)
- heuristic “games” via Published content Source page (opens on the publisher’s site)
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I make things .
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Having fond memories of playing the pre-MMORG Warcraft games, I wanted to recreate that retro RTS look and feel. Didn't help that I've had this domain for a while that seemed like a good fit.
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I invest way too much time in incremental clicker games. I don't mind K-Pop music (but like K-BBQ more). Most importantly, I love a good pun.
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It's just you and your kayak versus the worst mother nature has to offer in this "tunnel" game inspired by SkiFree. Directions courtesy of my (at the time) 3-year-old daughter, "You don't want to get the boat in the grass." Also be weary of rocks, crocs and blinding fireflies!
Joshua Morris (opens on the publisher’s site)
joshuamorris.info
Why this topic matches
- heuristic “games” via Published content Source page (opens on the publisher’s site)
- heuristic “games” via Published content Source page (opens on the publisher’s site)
- heuristic “games” via Published content Source page (opens on the publisher’s site)
- heuristic “games” via Published content Source page (opens on the publisher’s site)
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An independent game designer who has spent more than a decade making wonderfully strange experiments out of familiar video games, performance art, office work, Greek mythology, empty software projects and the simple question of what happens when you change the rules.
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HumanCheck: a creepy CAPTCHA game with increasingly unsettling image challenges.
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The Last Match: a short horror game about three matches and a changing room.
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Interactive Halloween browser toys and games, one October theme at a time.
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The viral Giants clip showed a few seconds of a couple at a game. Erika's essay shows the grief, the conversation, and everything the camera could not record.
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Two artists living aboard a sailboat built games, Uxn, comics, and cooking knowledge around computers that stay understandable when power and the internet are not assumptions.
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Necrosoft Games and United Videogame Workers-CWA organized an itch.io Game Industry Hardship Fund bundle—127 DRM-free games from 109 creators for a $10 minimum, with proceeds helping U.S. and Canadian game workers cover groceries, rent and medical costs.
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Kyle Orland examines collapsing US physical-game sales as Sony ditches discs—arguing the decline is real, but calling abandonment “practically inevitable” turns a profitable corporate choice into a force of nature rather than a decision that finishes physical ownership off.
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Jordan Scales’s 98.css rebuilds Windows 98 chrome in HTML and CSS—arguing a JS-free design system for retro UIs is useful for experiments and games, and that nothing sells a futuristic space prison quite like an AOL free-trial icon on the desktop.
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MetalNES by Ian Addisson is a transistor-level simulation of NES-001 hardware—arguing that rebuilding the console from its electronic components preserves understanding of how the original machine worked, not only the games it ran.
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Slashdot reports Amazon is folding Luna cloud gaming into the Prime Video app—arguing the streaming box under the TV is quietly becoming the console, convenient in the same way streaming video is, while access lasts only as long as the service and subscription do.
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noclip.website by Jasper St. Pierre and contributors is a browser museum of video game levels you can freely explore—Nintendo-heavy but spanning Portal, Halo, and more—arguing it is serious game preservation and reverse engineering, not just nostalgia or screenshots.
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Stephen Warwick reports Microsoft bringing four original Xbox games to PCs and handhelds—arguing that digital backward compatibility is not the same as owning physical media, and that four titles fall far short of preserving a library when most classic games are already commercially unavailable.
Joshua Baker (opens on the publisher’s site)
www.joshuabaker.com
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2010 · Telegramme · Creative & Design · UK