engineering
Joshua Morris (opens on the publisher’s site)
joshuamorris.info
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Atmosphere-breathing propulsion would let a low satellite use the air dragging it down as propellant, so flying closer to Earth can stay practical.
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Interactive essays that let you take apart a mechanical watch, move the Moon through its orbit, and understand complicated things by actually playing with them.
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AI makes implementation cheap; judgment, verification, and experience are becoming the scarce engineering skills.
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Lalit Maganti finds staff problems by listening like a sponge across meetings and chat. That only works when engineers can initiate work—not when they are order-takers on a roadmap.
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Anthropic cut most of Claude Code’s system prompt for Claude 5-generation models without coding-eval loss—arguing prompts and agent configs must be retested per model, not copied across LLMs as if one format were durable.
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noclip.website by Jasper St. Pierre and contributors is a browser museum of video game levels you can freely explore—Nintendo-heavy but spanning Portal, Halo, and more—arguing it is serious game preservation and reverse engineering, not just nostalgia or screenshots.
Developer Musings (opens on the publisher’s site)
joshghent.com
Josh Can Help (opens on the publisher’s site)
www.joshcanhelp.com
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I felt the need to write out my thoughts about AI, generally, and from the software engineering perspective. As with all my posts, all unquoted words here are my own.
Joshtronic (opens on the publisher’s site)
joshtronic.com
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I'm not here to bullshit anybody, I have never been through a PostHog SuperDay. Like many humans, I've read about it on their website, as they are a company that over-communicates just about everything. This tale started when I got curious about their onboarding wizard . Their pivot from analytics to self-driving systems mirrors what I've been working on for the last couple of years, which has acc